In this weekly tutorial series on patches and the patch editor I'll do a step by step guide on how to use a specific patch either built in or a patch that is available for free download. In this episo...
1,198 viewsIn this tutorial we're going to make natural flashy light transition (I see a lot in music video or in certain types of movie), using a sample of the camera TEXTURE! Since we're using a sample of ...
1,021 viewsThis is a simple tutorial how to easy create amazing Instagram mask in Spark AR and Adobe Photoshop download TEXTUREs from this video: http://bit.ly/2ZjRfDP My Instagram: https://www.instagram...
1,088 viewsDo you want to create a filter/mask for Instagram with lipstick? I know you do! Download Spark AR - https://clck.ru/JAjy4 Download face TEXTUREs - http://catcut.net/J0mC ( all links are cut bec...
1,569 viewsSpark AR #06: Scripting-Nutcracker Facetracker Hi everyone, today I am going to show you how to apply the value of the face movement to a plane by this Nutcracker demo. Let's start! 1) Separate...
978 viewsEn este nuevo video hablaremos sobre dos nuevas funcionalidades de la actualización de Spark AR v89. Esta vez hablaremos de configuración 2D y Audio Energy meter para interactuar con el sonido. Una...
1,164 viewsTutorial de como extrair a textura do face tracker. Como criar animação com face mesh ao abrir a boca. Como criar efeito de rosto robótico Contato: contato@dualitylabs.com.br Baixar Refere...
1,054 viewsMaterials for this tutorial (images + project) https://gumroad.com/l/BjbJI In this tutorial you get introduced to a number of techniques in Spark AR Studio that will be useful in your face filter...
1,060 viewsAfter learning ho to do 3D UV mapping in blender, I decided to make it a short tutorial of how to do it, definitely not the best tutorial video out there but I am learning how to make a tutorial too. ...
1,136 viewsHola! En este video te explicaré como realizar un filtro para instagram con un video 360°. Dentro de Spark AR, no se puede subir un video (mp4, mpeg), por lo que es necesario crear un TEXTURE sequen...
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